Introduction

Starting in version 8.0, Codename One will be migrating to Maven as its primary build tool. This guide aims to be the definitive source of information for this new project structure.

Conventions

This document includes instructions for command-line, NetBeans, and IntelliJ IDEA. Eclipse documentation is forthcoming. To improve the flow of the document, it provides toggle buttons to choose which instructions you prefer to follow, as shown below:

CLI

These are Command-line instructions. Click on the small gray buttons above and to the right to see these instructions for IntelliJ or NetBeans.

Your selection will be remembered throughout the rest of the document.

IntelliJ

These are IntelliJ IDEA instructions. Click on the small gray buttons above and to the right to see these instructions for Command-line, Eclipse, or NetBeans.

Your selection will be remembered throughout the rest of the document.

NetBeans

These are NetBeans instructions. Click on the small gray buttons above and to the right to see these instructions for IntelliJ, Eclipse, or Command-line.

Your selection will be remembered throughout the rest of the document.

Eclipse

These are Eclipse instructions. Click on the small gray buttons above and to the right to see these instructions for IntelliJ, NetBeans or Command-line.

Your selection will be remembered throughout the rest of the document.

Getting Started

Creating a New Project

Codename One Initializr

The easiest way to create a new project is to use the Codename One initializr.

codenameone initializr screenshot

This tool will allow you to choose from a growing selection of project templates, and download a starter project that you can open in your preferred IDE (IntelliJ IDEA, NetBeans, etc..), or build directly on the command-line using Maven.

The starter projects are based on the Codename One Application Project Archetype (cn1app-archetype).

Tip

The following tutorials provide step-by-step instructions for getting started with bare-bones app templates. Those tutorials are a better starting place for Codename One development than this manual, as they are written in tutorial form.

Java Getting Started Tutorial:

Kotlin Getting Started Tutorial:

Generating a New Project from the Command-line

Bare-bones Java Project

If you prefer to generate your projects directly on the command-line, you can use the Codename One Application Project Archetype (cn1app-archetype) to generate the project directly on the command-line.

mvn archetype:generate \
  -DarchetypeGroupId=com.codenameone \
  -DarchetypeArtifactId=cn1app-archetype \
  -DarchetypeVersion=LATEST \
  -DgroupId=YOUR_GROUP_ID \
  -DartifactId=YOUR_ARTIFACT_ID \
  -Dversion=1.0-SNAPSHOT \
  -DmainName=YOUR_MAIN_NAME \
  -DinteractiveMode=false

This will generate a project in the current directory. The project’s directory will have the same name as the artifact ID you specified here. E.g. If your command had -DartifactId=myapp, then the project will be located in a newly created directory named "myapp".

Note
If you haven’t used Maven archetypes before, this snippet may be confusing. See Introduction to Maven Archetypes to get up to speed.

This command uses the Codename One Application Project Archetype (cn1app-archetype) which has the following Maven coordinates:

<dependency>
  <groupId>com.codenameone</groupId>
  <artifactId>cn1app-archetype</artifactId>
  <version>LATEST</version>
  <type>maven-archetype</type>
</dependency>

This archetype generates a bare-bones Java project (the same one described in Getting Started with the Bare-bones Java App Template).

Tip
View the source of the the cn1app-archetype project here.

You can learn more about using the archetype in the appendix.

Project Templates

The bare-bones Kotlin App project template is an alternative starter project that uses Kotlin as the primary language instead of Java. It is built on the cn1app-archetype at its core, but it includes some additional configuration settings and sources to modify the template. You can use such templates as starter projects by using the generate-app-project goal of the Codename One Maven plugin.

Here is an example which generates a project based on the bare-bones kotlin template:

mvn com.codenameone:codenameone-maven-plugin:7.0.19:generate-app-project \
  -DarchetypeGroupId=$archetypeGroupId \
  -DarchetypeArtifactId=$archetypeArtifactId \
  -DarchetypeVersion=$archetypeVersion \
  -DartifactId=$artifactId \
  -DgroupId=$groupId \
  -Dversion=$version \
  -DmainName=$mainName \
  -DinteractiveMode=false \
  -DsourceProject=/path/to/kotlin-example-app
Note
This command is formatted for the bash prompt (e.g. Linux or Mac). It will work on Windows also if you use bash. If you are on Windows and are using PowerShell or the regular command prompt, then you’ll need to modiy the command slightly. In particular, the entire command would need to be on a single line. (Remove the '\' at the end of each line, and merge lines together, with space between the command-line flags)

Like the archetype:generate goal, this will create the project in a directory named after your specified artifact ID. E.g. If your command included -DartifactId=myapp, then the project would be in a newly-created directory named "myapp".

Some notes here:

  1. The com.codenameone:codenameone-maven-plugin:7.0.19:generate-app-project argument is the fully-qualified goal name for the generate-app-project. This is necessary since we aren’t running this goal in the context of any existing project. You should adjust the version number (7.0.19) to reflect the latest available Codename One version on Maven Central.

  2. The archetypeGroupId, archetypeArtifactId, and archetypeVersion parameters are the same as when using the archetype:generate goal, and they will (almost) always refer to the Codename One Application Project Archetype (cn1app-archetype).

  3. The groupId, artifactId, and version work the same as for the archetype:generate goal. That is, that they specify the coordinates for your newly created project.

  4. The mainName specifies the Main class name for your app. This is just the class name, and should not include the full package. E.g. "MyApp", not "com.example.MyApp"

  5. The sourceProject property is the path to the "template" project. In this case, we’ll assume that you have cloned the bare-bones kotlin project template repository at /path/to/kotlin-example-app.

Tip

A project template is not much different than a regular project. The template can be either a legacy Ant project, or a new Maven project. In fact, this goal is the same one you would use to migrate a legacy Ant project to use the new Maven project structure.

See Creating Project Templates for instructions on building your own project templates.

Migrating an Existing Project

If you have an existing Codename One application project that uses the old Ant project structure, you can use the generate-app-project goal to migrate the project over to maven. This goal doesn’t make any changes to the Ant project. It creates a new Maven project and copies over all of the project sources and libraries, reorganized to fit the new project structure.

A minimal invocation of this goal would look like:

# Specify your the version of the codenameone-maven-plugin.
# Find the latest version at
# https://search.maven.org/search?q=a:codenameone-maven-plugin
CN1VERSION=7.0.19
mvn com.codenameone:codenameone-maven-plugin:$CN1VERSION:generate-app-project \
  -DgroupId=YOUR_GROUP_ID \
  -DartifactId=YOUR_ARTIFACT_ID \
  -DsourceProject=/path/to/your/project \
  -Dcn1Version=$CN1VERSION
Note
This command is formatted for the bash prompt (e.g. Linux or Mac). It will work on Windows also if you use bash. If you are on Windows and are using PowerShell or the regular command prompt, then you’ll need to modiy the command slightly. In particular, the entire command would need to be on a single line. (Remove the '\' at the end of each line, and merge lines together, with space between the command-line flags)

This will generate the new project in the current directory inside a folder named after the artifactId parameter.

After building the project, try running it to make sure that the migration worked. E.g. Assuming that your artifactId was myapp:

CLI

cd myapp
./run.sh
Note
On Windows it would be run.bat instead of run.sh.

If All goes well, your app should open in the Codename One simulator.

IntelliJ

Open the myapp folder in IntelliJ. Then press the "Run" intellij run icon button in the upper right of the toolbar.

If All goes well, your app should open in the Codename One simulator.

NetBeans

Important
Before opening the project in NetBeans, be sure to copy the files in the tools/netbeans directory into the root directory. These are necessary for NetBeans to properly run, build, and debug the project.

Open the myapp folder as a project in NetBeans. Then press the "Run" netbeans run icon button on the toolbar.

If all goes well it should open in the Codename One simulator.

Eclipse

Open Eclipse, and select "File" > "Import.."

eclipse file menu import

In the Import dialog, expand Maven, select Existing Maven Projects, and press Next.

eclipse import dialog

In the next panel, press the Browse button, and, in the file dialog, select the "myapp" directory, and press Next.

eclipse import browse dialog

The next panel should look similar to the one below. Make sure all of the projects are "checked", and press Finish.

eclipse import list projects dialog

Almost there, but not quite…​

Next we need to import the Eclipse launch configurations located inside the tools/eclipse directory.

Select File > Import…​ again, but this time, in the Import dialog, select Run/Debug > Launch Configurations and click Next.

eclipse import launch configurations dialog

In the next panel, press Browse…​ then select the tools/eclipse directory.

eclipse launch configurations file dialog

Then check the eclipse option, and press Finish

eclipse import launch configurations finish

The "Run" button menu should now include options for all of the major build targets. You can see them by pressing on the Run button in the toolbar:

eclipse run button dropdown

Select the MyApp - Run Simulator option from this menu.

If all goes well it should open in the Codename One simulator.

Example: Migrating Kitchen Sink App

Let’s consider a concrete example, now. Download the KitchenSink Ant project from here and extract it.

The following is a bash script that uses curl to download this project as a zip file, and then converts it to a fully-functional Maven project.

CN1_VERSION=7.0.19
curl -L https://github.com/codenameone/KitchenSink/archive/v1.0-cn7.0.11.zip > master.zip
unzip master.zip
rm master.zip
mvn com.codenameone:codenameone-maven-plugin:${CN1_VERSION}:generate-app-project \
  -DarchetypeGroupId=com.codename1 \
  -DarchetypeArtifactId=cn1app-archetype \
  -DarchetypeVersion=${CN1_VERSION} \
  -DartifactId=kitchensink \
  -DgroupId=com.example \
  -Dversion=1.0-SNAPSHOT \
  -DinteractiveMode=false \
  -DsourceProject=KitchenSink-1.0-cn7.0.11
Note
This command is formatted for the bash prompt (e.g. Linux or Mac). It will work on Windows also if you use bash. If you are on Windows and are using PowerShell or the regular command prompt, then you’ll need to modiy the command slightly. In particular, the entire command would need to be on a single line. (Remove the '\' at the end of each line, and merge lines together, with space between the command-line flags)

This will generate the maven project in a directory named "kitchensink" in the current working directory because of the -DartifactId=kitchensink directory.

Adding Project Dependencies

Tip
For the easiest and recommended approach to adding dependencies to your project, skip to Managing Add-Ons in Control Center.

One of the reasons to use Maven as the build tool is because it makes the management of project dependencies almost trivial. If the library you want to add is on Maven central, then you can just copy and paste its <dependency> snippet into your pom.xml file and you’re good to go. Maven does the rest.

Note
See Introducton to the Dependency Mechanism on the Maven website for a gentle, but comprehensive introduction to Maven dependencies.

With Codename One projects, there are a few caveats (see The Compliance Check), and a few added nicities that make it easier to find and install add-on libraries in your project (see Managing Add-Ons in Control Center).

Which pom.xml Do I add the <dependency> Snippet to?

Let’s assume that you have a Maven <dependency> snippet that you’ve copied from Maven central, and it’s burning a hole in your clipboard while you’re trying to figure out where to paste it into your project. Codename One application projects, being multi-module projects, have more than one pom.xml file; One per module.

Question: Which pom.xml file do I paste my snippet into?

Answer: common/pom.xml (almost always).

The "common" module is where nearly all of your Codename One application resides. It houses your Java and Kotlin files, your CSS files, your GUI builder files, your Codename One configuration files (i.e. codenameone_settings.properties). Pretty much everything. The only things you’d place in the other modules (e.g. javase, ios, etc…​) are your platform-specific native interface implementations; And in many applications you won’t need any of that.

Therefore, when adding dependencies into your app, you’ll almost always place them inside the pom.xml file for the "common" module.

Tip
You can add dependencies without needing to modify XML configuration files using the Control Center. See Managing Add-Ons in Control Center.
When to use the "other" pom.xml Files

The instructions say that we almost always add dependencies in the common/pom.xml file. So what are the other modules' pom.xml files for, and when do we need to modify them, or add dependencies to them?

Here’s an overview:

%PROJECT_ROOT%/pom.xml

The root pom.xml file is the parent module of all of other modules. Anything you add here will be inherited by all of the modules. It can be helpful to use <dependencyManagement> and <pluginManagement> sections in this file to consolidate versions for dependencies and plugins project-wide. This is also a good place to add project meta-data like <developers>, <scm>.

javase/pom.xml

Any dependencies that are only required for native implementations on the JavaSE platform can be added here. Dependencies added to this project are not subject to the compliance check.

Additionally, this module handles the build toolchain for the JavaSE platform. This includes Mac and Windows Desktop builds, as well as JavaSE desktop builds. If you want to customize the build workflow for any of these targets, you would do so by adding plugin executions in this pom.xml file.

android, ios, win, and javascript

These modules don’t really use Maven for their dependencies (Android may deserve a small asterisk here, but that’s complicated), so the primary thing you’d want to modify in these pom.xml files are the build toolchain for those targets. E.g. You might add plugin executions for your CI workflow on builds targeting these particular platforms.

Example: Adding Google Maps Dependency via Maven Central

Let’s add the GoogleMaps library to our app as a maven dependency.

As described in the GoogleMaps cn1lib README, the dependency snippet is:

<dependency>
  <groupId>com.codenameone</groupId>
  <artifactId>googlemaps-lib</artifactId>
  <version>1.0.1</version>
  <type>pom</type>
</dependency>

You should, however, look on Maven central to see what the latest version number is, and substitute that version into the <version> tag of the snippet.

Copy and paste this snippet into the <dependencies> section of your common/pom.xml file. And save it.

Tip

The common/pom.xml file has a lot of existing configuration in it, and it may not be clear, on first glance, where the <dependencies> tag is located. A simple "find" for <dependencies> may deliver you a red herring also, since there are a few <profile> tags which also include <dependencies> sections.

The correct <dependencies> section, is located near the top of the file. You can identify it because it will include the following comment:

<!-- INJECT DEPENDENCIES -->

This is a special marker that is used by some of the Codename One tooling to help it locate the optimal place to inject dependencies.

DO NOT REMOVE THIS COMMENT. Just add your dependency snippet somewhere before or after it.

Compatibility with Codename One

You can paste any Maven dependency snippet you like into your project, but libraries that haven’t been specifically developed for Codename One might not be compatible. See API. If you are unsure whether a library is compatible, you could just add the dependency and try to use it in your app. If it isn’t compatible, it will fail when you try to build the app, during the compliance check.

The easiest way to find compatible libraries is to use the extensions section of the Control Center. Libraries listed in this section have been build specifically for Codename One and are guaranteed to be compatible.

The Compliance Check

All application code in the common module of your Codename One project must be compatible with Codename One. This includes all dependencies. When you build your project, it will perform a compliance check to ensure that no code uses unsupported APIs. (See API).

If the compliance check fails (i.e. the app uses unsupported APIs), the build will fail. The error log should provide some clues as to where the offending code resides.

Managing Add-Ons in Control Center

As I mention throughout this guide, the best place to find and install add-ons for your project is in the Codename One Control Center (aka Codename One Preferences. aka Codename One Settings). See Codename One Settings.

From the dashboard, select "Advanced Settings" > "Extensions" in the navigation menu on the left as shown below:

Control center navigation menu

This will bring up a list of available Codename One extensions as shown below:

Control center extensions page

As an example, let’s install the "Google Maps" library.

Type in "Maps" into the search box, and it should narrow the options down to three libraries as shown below:

Control Center Extensions filtered on maps

The one in the middle "Codename One Google Native", is the Google maps lib that we want.

Press the "Download" button.

You should see a progress indicator while performs the installation.

How Control Center Handles Maven Dependencies

Many of the extensions listed in the control center are deployed as cn1lib bundles. Others are deployed on Maven central and could simply be installed by adding a snippet into the pom.xml file (as described in Example: Adding Google Maps Dependency via Maven Central).

The control center UI shields you from the details of how it installs the extensions into your app. For extensions that are deployed on Maven central, it will simply add the Maven dependency for the library directly into your project’s common/pom.xml file. For extensions that are distributed as cn1lib bundles, it uses the install-cn1lib Maven goal to install it into your project.

You shouldn’t need to worry about this, as it happens seamlessly. If you are curious, you can look at the <dependencies> section of your common/pom.xml file to see the added <dependency> tag after you install an extension.

Installing Legacy cn1libs

The recommended approach for installing add-ons to your project is to use the control center, or by adding the maven dependency to your common/pom.xml file. However, in some situations you may not be able to use those methods. E.g. If you have a legacy cnlib file that you need to use in your app, and it isn’t available on Maven central or the control center.

In cases like this you can use the install-cn1lib Maven goal to install it as follows:

mvn cn1:install-cn1lib -Dfile=/path/to/yourlibrary.cn1lib

Updating Codename One

Codename One releases new versions weekly on Maven central. It is recommended that you stay up to date with the latest version as much as possible to ensure compatibility with the Codename One build server, which is always running the latest version.

You can use the update goal to update both the Codename One libraries, and the Codename One dependencies in your project.

e.g.

mvn cn:update

CLI

Alternatively you can use the run.sh/run.bat script to run this goal as follows:

./run.sh update
Note
Use run.bat update instead on Windows

IntelliJ

Alternatively you can click on the "Configuration" menu, and select "Tools" > "Update Codename One" as shown here:

intellij update codenameone

The press the Run button.

NetBeans

Alternatively you can right click on the project in the project inspector, and select "Run Maven" > "Update Codename One" as shown here:

netbeans update codenameone

Then press the Run button.

Manually Updating the pom.xml file

You can also update your Codename One dependencies manually by modifying the cn1.version and cn1.plugin.version properties defined in your project’s pom.xml file.

E.g. Open the pom.xml file, and look for the following:

<cn1.plugin.version>7.0.19</cn1.plugin.version>
<cn1.version>7.0.19</cn1.version>

Change these values to reflect the latest version of the codenameone-maven-plugin found here.

Note
Updating the cn1.plugin.version and cn1.version properties manually will update the Maven dependencies for your project but it won’t update the other Codename One tools such as the GUI builder, and the Build Server Client, which are managed outside of Maven. You should use the Update Codename One (update) as described at the beginning of this section to perform a "full" update.

Creating Project Templates

A project template is a Codename One application project that can be used as a starting point for building a Codename One application. Codename One initializr uses project templates to generate starter projects for Codename One applications. You can also use the Generate App Project (generate-app-project) goal to generate starter projects from templates directly in Maven.

Any Codename One project can be converted into a project template.

Converting a Codename One Application Project into a Project template

If you have an existing maven Codename One application project, you can convert it into a project template by adding a file named generate-app-project.rpf in the root directory of the project.

The contents of this file should look like:

template.mainName=$YOUR_PROJECT_MAIN_NAME
template.packageName=$YOUR_PROJECT_PACKAGE_NAME

[dependencies]
====
... YOUR PROJECT MAVEN DEPENDENCIES ...
====

[parentDependencies]
====
... YOUR PARENT PROJECT MAVEN DEPENDENCIES ...
====

Where you make the following substitutions:

$YOUR_PROJECT_MAIN_NAME

This should be the value of the codename1.mainName property in the project’s codenameone_settings.properties file.

$YOUR_PROJECT_PACKAGE_NAME

This should be the value of the codename1.packageName property in the project’s codenameone_settings.properties file.

…​ YOUR PROJECT MAVEN DEPENDENCIES …​

Paste any maven dependencies that the project requires into this section. These will be injected into the <dependencies> section of the common/pom.xml file.

…​ YOUR PARENT PROJECT MAVEN DEPENDENCIES …​

Paste any maven dependencies that the parent project requires into this section. These will be injected into the <dependencies> section of the pom.xml file.

See Sample generate-app-project.rpf file for a more concrete example of the generate-app-project.rpf.

Test your Project Template

You can test your project template by using it as the sourceProject parameter for the generate-app-project goal. See Generate App Project (generate-app-project).

Add Your Template to Codename One Intializr

If you have a project template that you want to share with the community, please file an issue in the Codename One issue tracker with a link to a Github Repository of your project template, and request to have it added Codename One initializr.

Codename One Libraries

A Codename One Library (cn1lib) is a module that can be distributed and added to Codename One applications to add functionality. It can be distributed as a self-contained bundle (a file with the .cn1lib extension), or deployed on Maven central to be included in application projects as a pom dependency.

A cn1lib may contain any of the following:

  1. Cross-platform Java classes.

  2. Native code that targets specific platforms.

  3. Build hints, which will affect how projects will be built that include this library. These can contain things like gradle dependencies on Android, cocopods dependencies on iOS, and other hints to affect the build-server process.

  4. CSS files.

.cn1lib vs .jar

You may be wondering why the .cn1lib format is even necessary. Why not just distribute libraries as .jar files? The .cn1lib format offers several advantages over the plain .jar format:

  1. cn1libs can contain platform-specific native sources that make use of native APIs on the various platforms. E.g. they can contain Objective-C code which will be compiled on the build server when deploying on iOS.

  2. Codename One library projects perform a compliance check at the time that the library is compiled to ensure it only uses supported Codename One APIs. This provides a sort of "certification" that the library will be compatible with Codename One application projects.

  3. Codename One libraries can include CSS files and build hints which will be appended to the build hints of application projects when they are built.

All that said, you can still distribute libraries as plain old jars and include them in your Maven Codename One projects as jar dependencies. Codename One application projects will perform an additional compliance check to ensure that the jar is compatible, and the build will fail if it uses APIs that are not available in Codename One.

Tip
Codename One supports a subset of JavaSE8, as well as addition APIs for accessing device functionality and building beautiful user interfaces. See the Codename One javadocs for a definitive list of supported APIs.

Creating a Library Project

Use the cn1lib-archetype for generating a new Codename One library project as follows:

CLI

mvn archetype:generate \
  -DarchetypeArtifactId=cn1lib-archetype \
  -DarchetypeGroupId=com.codenameone \
  -DarchetypeVersion=LATEST \
  -DgroupId=com.example.mylib \
  -DartifactId=mylib \
  -Dversion=1.0-SNAPSHOT \
  -DinteractiveMode=false
Note
This command is formatted for the bash prompt (e.g. Linux or Mac). It will work on Windows also if you use bash. If you are on Windows and are using PowerShell or the regular command prompt, then you’ll need to modiy the command slightly. In particular, the entire command would need to be on a single line. (Remove the '\' at the end of each line, and merge lines together, with space between the command-line flags)

In the above snippet you would change the groupId, artifactId, and version properties to reflect your project settings.

Tip

You can run the archetype:generate goal with as many or few properties as you like, and it will prompt you to enter any properties that are required. E.g. You could just enter:

mvn archetype:generate

And then follow the prompts. Or you could enter:

mvn archetype:generate -DarchetypeGroupId=com.codenameone \
  -DarchetypeArtifactId=cn1lib-archetype
Note
This command is formatted for the bash prompt (e.g. Linux or Mac). It will work on Windows also if you use bash. If you are on Windows and are using PowerShell or the regular command prompt, then you’ll need to modiy the command slightly. In particular, the entire command would need to be on a single line. (Remove the '\' at the end of each line, and merge lines together, with space between the command-line flags)

And follow the prompts. This will, result in fewer prompts because you have already specified the archetype to use.

This will create a new project for you in the current directory, in a newly created directory named after the artifactId that you entered.

IntelliJ

  1. Select "File" > "New Project"…​

    intellij new project menu
  2. Select "Maven" in the left menu.

    intellij new project dialog maven
  3. Check the "Create from Archetype" checkbox. intellij create from archetype checkbox. This should allow you to choose from of archetypes that are already known to IntelliJ.

  4. If you don’t see an option for "com.codenameone:cn1lib-archetype", then IntelliJ doesn’t know about it yet. If, however you do see this option, you can skip to the next step. Press the "Add Archetype…​" button. This will display a dialog for you to enter the details of the archetype.

    intellij add archetype

    Fill in this dialog as shown in the above image. Specifically groupId="com.codenameone", artifactId="cn1lib-archetype", and version="LATEST"

    Then press "OK".

  5. Select the option that says "com.codenameone:cn1lib-archetype"

    intellij select cn1lib archetype

    Then press "Next"

  6. This will display a form where you can enter the details of your project such as its location (where you want to create the project folder), the name, the artifact ID, and the groupID. Fill in this form as you see fit.

    intellij new cn1lib project details form

    Then click "Next"

  7. The final form in this wizard summarizes the project details and gives you an opportunity to add additional properties to pass to the archetype:generate goal. In our case we don’t need to add any additional properties. If the information looks correct, you can just press "Next".

    intellij new cn1lib project details summary

At this point you will be prompted to open the project.

NetBeans

  1. Select "File" > "New Project…​"

    netbeans new project menu
  2. In the "New Project" dialog, select "Java with Maven" in the left panel, and "Project from Archetype" in the right panel, as shown below.

    netbeans new project maven dialog

    Then press "Next"

  3. This will bring you to the "Maven Archetype" dialog as shown below:

    netbeans maven archetype cn1lib dialog

    Enter "com.codenameone" or "cn1lib-archetype" into the search field. Then select "cn1lib-archetype" in the "Known archetypes:" panel. This will prefill the Group ID, Artifact ID and Version fields for you. You may want to change Version to LATEST to ensure that it tries to use the latest available version of the archetype.

    Then click "Next"

  4. This will bring you to the "Name and Location" panel of the wizard.

    netbeans new project name and location

    Enter in the project name (which you’ll be forced to use as the artifact ID also), project location, groupId, version, and package. The "Package" is unimportant here as it isn’t used anywhere in the project.

    Once you have entered the information to your liking press the "Finish" button.

This will create a new libary project for you at the location you specified.

Eclipse

  1. Select "File" > "New Project…​"

  2. In the New Project dialog, expand the Maven item, and select Maven Project

    eclipse new project wizard

    Then press "Next"

  3. The next panel will look like the below image. The default settings on this panel should be fine. Press Next

    eclipse new project wizard new maven project
  4. In the next panel, enter "cn1lib" in the Filter field. After a moment the cn1lib-archetype should appear in the area below as shown here:

    eclipse new maven project cn1lib

    Select that option, and press Next

  5. The next panel, allows you to enter your project details, such as group ID, and artifact ID. Your project information here and then press Finish.

    eclipse new maven project details

This will create a new libary project for you at the location you specified.

Project Structure

Let’s take a look at the project that was created. It is a multi-module Maven project with the following modules:

common

The module where you’ll add all of your cross-platform code and CSS, and build hint configuration. This module is in the "common" directory of the main project.

javase

The module where you can implement native interfaces for the JavaSE platform. This module is in the "javase" directory of the main project.

ios

The module where you can implement native interfaces for the iOS platform. This module is in the "ios" directory of the main project.

android

The module where you can implement native interfaces for the Android platform. This module is in the "android" directory of the main project.

javascript

The module where you can implement native interfaces for the Javascript platform. This module is in the "javascript" directory of the main project.

lib

The library module which includes all of the other modules as dependencies, and can be used as a pom dependency in Codename One application projects that wish to use this library. This module is in the "lib" directory of the main project.

tests

An application project for writing unit tests against your library. This module is in the "tests" directory of the main project.

IntelliJ

The project inspector will look like:

intellij myfirstlib project inspector

This top-level view of the module structure may seem daunting. Most of your development will occur inside the "common" module. If we expand that module it will look more familiar to developers who have used the old Ant project structure:

intellij myfirstlibrary common project files

Your cross-platform Java source would go in the common/src/main/java directory. Your CSS files go in the common/src/main/css directory.

NetBeans

The project inspector will look like:

netbeans myfirstlibrary project inspector

This top-level view of the modules doesn’t provide a clear view of the project landscape, however, since 99% of your development will occur inside the common submodule. Let’s open that "common" sub-module project as well and take a peek.

Right click on the "Common" sub-module, and select "Open Project" as shown below:

netbeans myfirstlibrary open common submodule

With the common subproject open, the project inspector will look like:

netbeans myfirstlibrary project inspector with common

In this screenshot I have expanded "Source Packages" and "Other Sources/css" to highlight where your Java source files and CSS source files will be located.

The project inspector hides a few important files, however, so here is a screenshot of the File inspector for the common project:

netbeans my first library file inspector common
Eclipse

The package explorer will look like:

eclipse cn1lib package explorer

In this screenshot, I have expanded the common/src/main/css and common/src/main/java directories as this is where most of your module source will go.

CLI

If we do a file listing on the project directory, it shows the following:

Steves-Mac-Pro:MyFirstLibrary shannah$ find .
.
./win
./win/pom.xml
./win/src
./win/src/main
./win/src/main/csharp
./win/src/main/csharp/com
./win/src/main/csharp/com/example
./win/src/main/csharp/com/example/myfirstlib
./tests
./tests/pom.xml
./tests/javase
./tests/javase/pom.xml
./tests/common
./tests/common/codenameone_settings.properties
./tests/common/pom.xml
./tests/common/nbactions.xml
./tests/common/src
./tests/common/src/test
./tests/common/src/test/java
./tests/common/src/test/java/com
./tests/common/src/test/java/com/example
./tests/common/src/test/java/com/example/myfirstlib
./tests/common/src/test/java/com/example/myfirstlib/MyFirstTest.java
./tests/common/src/main
./tests/common/src/main/css
./tests/common/src/main/css/theme.css
./tests/common/src/main/java
./tests/common/src/main/java/com
./tests/common/src/main/java/com/example
./tests/common/src/main/java/com/example/myfirstlib
./tests/common/src/main/java/com/example/myfirstlib/LibraryTests.java
./tests/cn1libs
./tests/.mvn
./tests/.mvn/jvm.config
./pom.xml
./javase
./javase/pom.xml
./javase/src
./javase/src/main
./javase/src/main/java
./javase/src/main/java/com
./javase/src/main/java/com/example
./javase/src/main/java/com/example/myfirstlib
./ios
./ios/pom.xml
./ios/src
./ios/src/main
./ios/src/main/objectivec
./common
./common/codenameone_library_required.properties
./common/pom.xml
./common/codenameone_library_appended.properties
./common/src
./common/src/test
./common/src/test/java
./common/src/test/java/com
./common/src/test/java/com/example
./common/src/test/java/com/example/myfirstlib
./common/src/test/java/com/example/myfirstlib/MyLibraryTest.java
./common/src/main
./common/src/main/css
./common/src/main/css/theme.css
./common/src/main/java
./common/src/main/java/com
./common/src/main/java/com/example
./common/src/main/java/com/example/myfirstlib
./common/src/main/java/com/example/myfirstlib/MyLibrary.java
./android
./android/pom.xml
./android/src
./android/src/main
./android/src/main/java
./android/src/main/java/com
./android/src/main/java/com/example
./android/src/main/java/com/example/myfirstlib
./lib
./lib/pom.xml
./MyFirstLibrary.iml
./javascript
./javascript/pom.xml
./javascript/src
./javascript/src/main
./javascript/src/main/javascript
./.idea
./.idea/encodings.xml
./.idea/jarRepositories.xml
./.idea/.gitignore
./.idea/workspace.xml
./.idea/misc.xml
./.idea/compiler.xml

This may seem daunting at first, but it is important to realize that 99% of the time, you’ll be working in the "common" module - most of the other stuff is boilerplate.

Important Files

There are a few key files in this project that you’ll be using more than the others.

pom.xml

The maven configuration file of the root module is where you will set project-wide properties such as the cn1.version property, which specifies the version of the Codename One libraries that the module should be compiled against. Periodically, you’ll want to update the cn1.version property to point to the latest version.

When/if you decide to deploy your module to Maven central, you’ll need to add additional deployment-related settings in this file.

common/pom.xml

The maven configuration file for the "common" module, which will contain most of your cn1lib’s soure code, CSS files, and properties files. If your library depends on other libraries or jar files, you’ll usually be adding them as dependencies in this file, and not the root pom.xml file.

common/codenameone_library_appended.properties

This file is where you can specify properties that should be merged with the codenameone_settings.properties of application projects that include this library as a dependency. This is where you would add, for example, gradle dependencies required for the Android builds, or cocoapods dependencies that are required for iOS builds.

common/codenameone_library_required.properties

This file allows you to specific build hints that must be present in application projects that include this library. If this libary requires a particular android build tools version, or a specific Java version, then those requirements should be specified in this file.

Important Directories

As mentioned previously, 99% of all of your development will likely occur inside the "common" module. The other modules are mostly for native implementations of Native interfaces.

common/src/main/java

This is where your cross-platform Java source files will be placed.

common/src/main/css

If your library uses CSS, this is where all CSS-related files will be placed.

common/src/main/resources

Other non-java resources that you want to have included in the classpath.

Building the Library

CLI

To build the library, simply run the "install" goal on the root module as follows:

mvn install
IntelliJ

Press the "build" intellij build icon button on the toolbar.

NetBeans

Right click on the "root" module in the project explorer and select "Build".

netbeans right click build
Important
You must build the root module and not one of the submodules.

Alternatively you could have just selected the "root" module in the project explorer and pressed the "build" netbeans build button button on the toolbar.

Eclipse

Right click on the "root" module in the project explorer and select Run as > Maven Install

eclipse build cn1lib
Tip
If the build fails for any reason, check to make sure that your project is using the latest version of the Codename One plugin. You can do this by opening the pom.xml file, and changing the cn1.version and cn1.plugin.version properties to reference the latest version. Check for the latest version here.
Building the Legacy .cnlib File

When using the Maven build tool, we no longer require the .cn1lib file at all. Your library projects can be handled entirely via Maven’s dependency mechanism. The preferred way to distribute your libraries is on Maven central, and the preferred way to add a library to an application is via a Maven "pom" dependency.

That being said, you may still want to distribute your library as a .cn1lib file for the sake of users who are still using Ant as their build tool. For that reason, when you bulid a library project, the cn1lib is automatically built as well. After running a build, you can look in the common/target directory and find your .cn1lib file ready to be distributed.

Editing Java Code

In order to get acquainted with our project, let’s add a "Hello World" java class that we want to make available as part of our cn1lib.

Add a new class inside the "common/src/main/java" directory with package "com.example", and name "HelloWorld". Enter the following contents into the class:

package com.example;

public class HelloWorld {
    public static void helloWorld() {
        System.out.println("Hello world");
    }
}

Now build the library again. (See Building the Library).

Using the Library in an Application Project

Now that we’ve built our library and added a Java class, let’s try adding it as a dependency in an application project. If you haven’t yet created an application project, do that now. See Creating a New Project for instructions on creating a new application project.

Open the common/pom.xml file of your application project.

Important
Make sure you’re editing the common/pom.xml file of the application project and not the library project.

This file may look a little hairy as there’s a lot of configuration in there. We’ll be looking for the <dependencies> section.

The common/pom.xml file will have more than one <dependencies> tag, as it includes some profiles handling things like kotlin support. There will be one particular <dependencies> tag that includes a comment like

<!-- INJECT DEPENDENCIES -->

You should add your dependencies just before this comment.

For the sake of this example, suppose our library was set up with the following coordinates:

groupId:

com.example

artifactId:

mylib

version:

1.0-SNAPSHOT

In this case we would add the following XML snippet to the <dependencies> section of our application’s common/pom.xml file:

<dependency>
    <groupId>com.example</groupId>
    <artifactId>mylib-lib</artifactId>
    <version>1.0-SNAPSHOT</version>
    <type>pom</type>
</dependency>
Important
Notice that we appended "-lib" to the artifactId. This is because we are including the "lib" module of our library project as the dependency, and not the root module. Also the <type>pom</type> is important as it indicates that this is a pom dependency - not a regular jar dependency.

Now let’s try it out. Try adding the following code to your application project’s main class (or anywhere in the application project, for that matter):

com.example.HelloWorld.helloWorld();

And build the project. The project should build OK, and if you run it, you should see that the helloWorld() method works as designed.

Distributing Your Library

The recommended way to distribute your library is on Maven central. That way users will be able to install your library by copying and pasting a familiar <dependency> snippet into their pom.xml file.

Appendix A: Project Archetypes

Codename One Application Project Archetype (cn1app-archetype)

The cn1app-archetype is the basis for all maven Codename One application projects. It provides a multimodule project with the following modules:

See Getting Started with the Bare-Bones Java App Template for details on using this archetype.

Also see Bare-bones Java Project for an example using this archetype from the command-line to create a bare-bones Java project.

Codename One Library Project Archetype (cn1lib-archetype)

The cn1lib-archetype provides a project for building Codename One libraries. See Codename One Libraries for details on using this archetype.

Appendix B: Maven Goals

Codename One Build (build)

The build goal is used to send builds to the Codename One build server. It also supports a few local build targets, such as ios-source, which generates an Xcode project, and android-source which generates an Android gradle project.

This goal is bound to the package phase of the Codename One Application Project Archetype (cn1app-archetype), so you generally don’t need to run this directly.

Example

Submitting a Mac Desktop build directly using this goal.
mvn cn1:build -Dcodename1.platform=javase -Dcodename1.buildTarget=mac-os-x-desktop

Properties

codename1.platform

Specifies the platform to build for. Values include javase, android, ios, javascript, and win.

codename1.buildTarget

The build target. Different platforms support different build sets of build targets.

Build Target Platform Description

mac-os-x-desktop

javase

Sends a Mac desktop build to the Codename One build server.

windows-desktop

javase

Sends a Windows desktop build to the Codename One build server.

android-device

android

Sends an Android build to the Codename One build server.

android-source

android

Generates an Android Gradle project locally that can be opened and built in Android Studio.

ios-device

ios

Sends an iOS build to the Codename One build server.

ios-source

ios

Generates an iOS Xcode project locally that can be opened and built in Xcode.

javascript

javascript

Sends a Javascript build to the Codename One build server.

automated

Set to true to submit build as an automated build. When using this flag, the goal will wait for the build server to complete the build, then download it and save it in the target directory (of the associated module) using standard maven artifact file naming conventions. This allows you to set up automated CI workflows more easily.

Default value is false.

Requires a Codename One enterprise subscription.

open

If set to true, this will automatically open the generated gradle or xcode project in Android studio or Xcode. Only applicable to the ios-source and android-source buildTargets.

Default is false

Generate Legacy cn1lib (cn1lib)

This goal generates a legacy .cn1lib file. It is bound to the package phase of cn1lib-archetype projects so you generally will never need to run this goal directly.

Output Location

This will output the cn1lib file inside the common/target directory of the root multimodule maven project.

Compliance Check (compliance-check)

Checks API usage in the project’s "common" module to ensure that it doesn’t use any classes or methods that aren’t supported by Codename One.

This goal is bound to the process-classes phase of both Codename One Application Project Archetype (cn1app-archetype) projects and Codename One Library Project Archetype (cn1lib-archetype) projects, so you generally shouldn’t ever need to run this goal directly.

Compile CSS (css)

Compiles the project’s CSS files, generating a theme.res file which is placed in the build/classes directory.

This goal is bound to the process-classes phase of Codename One Application Project Archetype (cn1app-archetype) projects, so you generally shouldn’t need to run this goal directly.

Generate App Project (generate-app-project)

Generates a Maven project using the Codename One Application Project Archetype (cn1app-archetype) as a basis, and applying an optional project template. This goal can also be used to migrate legacy Codename One Ant-based Application projects into maven.

Usage Example

This goal should not be run inside an existing Maven project directory. It will output a project into a directory named after the artifactId parameter.

Because there is no existing project, you will need to provide the full maven path to the goal.

mvn com.codenameone:codenameone-maven-plugin:$CN1VERSION:generate-app-project \
  -DsourceProject=/path/to/my/ProjectTemplate \
  -DgroupId=com.example \
  -DartifactId=myapp \
  -Dcn1Version=$CN1VERSION
Note
Substitute the latest Codename One plugin version for the $CN1VERSION in the above example.
Note
This command is formatted for the bash prompt (e.g. Linux or Mac). It will work on Windows also if you use bash. If you are on Windows and are using PowerShell or the regular command prompt, then you’ll need to modiy the command slightly. In particular, the entire command would need to be on a single line. (Remove the '\' at the end of each line, and merge lines together, with space between the command-line flags)

In the above example, assuming all went well, it would output your project into a directory named myapp.

Parameters

cn1Version

The Codename One version that you want to use for the project. This will be manifested as the cn1.version and cn1.plugin.version properties in the common/pom.xml file of the generated project. If omitted it will default to the cn1Version that is hard-coded in the cn1app-archetype artifact.

sourceProject

The path to an optional project template to use. This may be either a legacy Ant project, or a Maven project that follows the structure of Codename One Application Project Archetype (cn1app-archetype).

artifactId

The artifactId to use for the new project.

groupId

The groupId to use for the new project.

version

The version to use for the new project. Optional.

Default value is "1.0-SNAPSHOT"

packageName

The package name to use for the new project.

This is only necessary if the sourceProject property is a Maven project. If the sourceProject is a legacy Ant project, then this property is ignored.

mainName

The main class name to use for the new project.

This is only necessary if the sourceProject property is a Maven project. If the sourceProject is a legacy Ant project, then this property is ignored.

Migrating Legacy Ant Projects into Maven

When providing an Ant-based Codename One application project as the sourceProject parameter, this goal will simply generate an equivalent Maven project to the Ant project, with the same settings and sources.

See Migrating an Existing Project for examples using this goal to migrate an existing project into Maven.

Project Templates

When using a Codename One Application Project Archetype (cn1app-archetype) maven project as the sourceProject parameter, the project will be treated project template template, and perform some basic processing of the source files as necessary convert the template into a real project. This includes replacing all occurrences of ${mainName} and ${packageName} in project sources with the value of the mainName and packageName parameters provided on the command-line.

Additionally any occurrences of mainName and packagePath in file or directory names will be swapped with the values of mainName and packagePath (which is automatically derived from packageName by substituting '.' with file separators).

The generate-app-project.rpf File

The (optional) secret sauce that differentiates a regular Maven project from a Maven project template is the existence of a generate-app-project.rpf file in the root project directory. This file is in rich property file format, and allows you to define a minimal amount of configuration details that the generate-app-project goal needs to convert the template into a real project.

This file may contain the following properties:

template.mainName

The name of the main class that is currently used in this project. This property is not required if the project is already using the mainName placeholder in the file name that contains the main class, and the ${mainName} placeholder in any source code referring to the main class.

Often times it is just easier to specify this property here rather than injecting placeholders into the template source base, because that way the template itself can be used as a valid project.

template.packageName

The package name for the app. This property is not required if the project is already using the packagePath placeholder in directories containing your main package files, and the ${packageName} placeholder in any source code that refers to the main package.

Often times it is just easier to specify this property here rather than injecting placeholders into the template source base, because that way the template itself can be used as a valid project.

template.type

Either maven or ant, depending on the project type.

dependencies

An XML snippet containing any additional Maven dependencies that should be added to the project. This is handy of the project template relies on other cn1libs that are on Maven central.

Sample generate-app-project.rpf file
template.mainName=MyApp
template.packageName=com.example
template.type=maven

[dependencies]
====
<dependency>
  <groupId>com.codenameone</groupId>
  <artifactId>googlemaps-lib</artifactId>
  <version>1.0.1</version>
  <type>pom</type>
</dependency>
====

Sample: The Bare-bones Kotlin App Project

As a more complete example of a project template, see the generate-app-project.rpf file in the bare-bones kotlin app template.

This is the template that is used in Codename One initializr for the Bare-bones Kotlin project.

Clone Project (clone)

Clones the current project as a new project with a different groupId, artifactId, packageName, and mainName. Resulting project will be made available in the common/target/generated-sources/cn1-cloned-projects directory.

Usage Example

mvn cn1:clone \
  -DgroupId=com.example.newgroup \
  -DartifactId=newapp \
Note
This command is formatted for the bash prompt (e.g. Linux or Mac). It will work on Windows also if you use bash. If you are on Windows and are using PowerShell or the regular command prompt, then you’ll need to modiy the command slightly. In particular, the entire command would need to be on a single line. (Remove the '\' at the end of each line, and merge lines together, with space between the command-line flags)

In the above example, assuming all went well, it would output your project into a directory named myapp.

Parameters

artifactId

The artifactId to use for the cloned project.

groupId

The groupId to use for the cloned project.

Create GUI Form (create-gui-form)

The create-gui-form goal will generate a GUI form that can be edited in the GUI builder.

Basic Usage Example

mvn cn1:create-gui-form -DclassName=com.example.MyForm

The above example will generate a GUIBuilder form with the provided class name. It effectively generates two files:

  1. common/src/main/guibuilder/com/example/MyForm.gui

  2. common/src/main/java/com/example/MyForm.java

Note
The paths above assume that this goal was run from the root multimodule maven project. If it were run inside the "common" submodule, then the files would simply be generated in the "src/main/…​" directory of that module. (It would try to create yet another "common" submodule). See Project Structure.

You can then open the GUI builder to edit this form using the cn1:guibuilder goal.

mvn cn1:guibuilder -DclassName=com.example.MyForm

Parmeters

className

(Required) The class name of the form that you wish to generate. E.g com.example.MyForm.

guiType

The type of GUI component to generate. Supports "Form", "Dialog", and "Container". Default value is "Form"

autoLayout

Whether to use autolayout. This is boolean (true/false), and the default value is true.

Generate cn1lib Project (generate-cn1lib-project)

Generates a Maven cn1lib project (using the cn1lib-archetype) given an ANT cn1lib project as a template.

This is to assist in migrating Ant projects to Maven projects. This won’t make any changes to the source Ant project. It simply generates a new project using the Codename One Library Project Archetype (cn1lib-archetype) and copies all of files and configuration from the source project, into the new project.

Usage Example

Important
This goal is not run in an existing maven project directory, therefore we need to include the absolute Maven coordinates for the goal.

Suppose we have a Ant Codename One library project at /path/to/MyLegacyAntLibraryProject and we want to convert it to a Maven project.

We can run the generate-cn1lib-project goal as follows:

Maven command to migrate an Ant project to Maven.
mvn com.codenameone:codenameone-maven-plugin:$CN1VERSION:generate-cn1lib-project \
  -DsourceProject=/path/to/MyLegacyAntLibraryProject \
  -DgroupId=com.example \
  -DartifactId=my-maven-lib \
  -Dversion=1.0-SNAPSHOT \
  -U
Note
Make sure you substitute the latest codenameone-maven-plugin version for the $CN1VERSION in this command.

Some notes about this command as shown above:

  1. This command is formatted for Unix/Mac on multiple lines, using the \ character to escape the new-lines. On windows the command will need to be all one one line, and you should omit those \ escape characters.

  2. The -U flag tells Maven to update its catalogs to ensure that it can find the $CN1VERSION that you specify.

If all goes well, you should find a new maven project generated in the "my-maven-lib" directory (named after the artifactId that you specified).

To test that the project was generated successfully, try opening the resulting project in your IDE or simply run its "install" goal on the command-line.

E.g.

cd my-maven-lib
mvn install

After running the "install" command, you should be able to add your library as a dependency to a Codename One Application Project Archetype (cn1app-archetype) project using the following dependency:

<dependency>
  <groupId>com.example</groupId>
  <artifactId>my-maven-lib-lib</artifactId>
  <version>1.0-SNAPSHOT</version>
  <type>pom</type>
</dependency>
Important
Notice that the artifactId has an extra "-lib" appended. I.e. it is <artifactId>my-maven-lib-lib</artifactId> and not <artifactId>my-maven-lib</artifactId>. This is because the artifactId that you specify in the generate-cn1lib-project goal is used for the "root" module of the multimodule maven project. The actual "lib" project that you can use as a Maven dependency is the "lib" submodule, which uses the specified artifactId with a "-lib" suffix.

See Codename One Libraries for more information about the resulting maven library project.

Properties

sourceProject

The path to the legacy Ant project that you want to convert to a Maven project.

groupId

The maven groupId to use for the resulting project.

artifactId

The maven artifactId to use for the resulting project.

version

The maven version to use for the resulting project. Default "1.0-SNAPSHOT"

Generate Desktop App Wrapper (generate-desktop-app-wrapper)

Generates the bootstrapping wrapper class for the JavaSE desktop app. This is used by the javase module of Codename One Application Project Archetype (cn1app-archetype) projects.

Generally you shouldn’t need to call this goal directly.

Generate GUI Sources (generate-gui-sources)

Generates Java sources from the Codename One GUI builder files. This goal is bound to the process-sources phase of Codename One Application Project Archetype (cn1app-archetype) projects, so you generally should never need to run this goal explicitly.

Generate Native Interfaces (generate-native-interfaces)

Generates stub implementations for all native interfaces defined in the project. This won’t overwrite any existing implemetations that may exist.

You should run this goal explicitly after you create a native interface in your class.

See the Codename One Developer guide section on native interfaces for more information on creating native interfaces.

Usage Example

Suppose we have created a native interface as the Java interface com.mycompany.myapp.MyNative, as described in the example in native interfaces.

After creating this (and possibly other) native interfaces in our project, run the generate-native-interfaces Maven goal as follows:

mvn cn1:generate-native-interfaces

This will generate the following files (if they don’t exist yet).

javase

javase/src/main/java/com/mycompany/myapp/MyNativeImpl.java

ios
  1. ios/src/main/objectivec/com_mycompany_myapp_MyNativeImpl.h

  2. ios/src/main/objectivec/com_mycompany_myapp_MyNativeImpl.m

android

android/src/main/java/com/mycompany/myapp/MyNativeImpl.java

windows (uwp)

win/src/main/csharp/com/mycompany/myapp/MyNativeImpl.cs

javascript

javascript/src/main/javascript/com_mycompany_myapp_MyNativeImpl.js

Open and edit these files to implement your native interface methods as desired.

GUIBuilder Goal (guibuilder)

The guibuilder goal opens the Codename One GUI builder to edit a specified GUIBuilder form.

Usage

mvn cn1:guibuilder -DclassName=com.example.MyForm

This will open the gui builder to edit the form whose class is com.example.MyForm.

Parameters

className

The fully-qualified name to the form class that you wish to edit. This must have been previously generated using Create GUI Form (create-gui-form).

Generate Archetype (generate-archetype)

Note
This goal is not currently used. It was originally developed as a means of simplifying the maintenance of multiple application archetypes, but this approach was later abandoned in favor of application project templates.

The generate-archetype mojo will generate a new archetype maven project based on an existing archetype project. It is designed to facilitate the maintenance of several similar archetypes which differe only in some dependencies or default project source code. It takes as input a template file which references the base archetype project and specifies what to customize.

Example Usage

mvn cn1:generate-archetype -Dtemplate=/path/to/mytemplate.java

Parameters

template

Required. The path to a template file that should be used to generate the archetype project.

outputDir

Optional. The output directory where the archetype project should be written to. The project will be created at outputDir/artifactId, where the artifactId is as specified in the [archetype] section of the template. By default this will be the current working directory.

Note

This goal does not require a project in order to run. You can run it directly using the full goal coordinates:

mvn com.codenameone:codenameone-maven-plugin:7.0-SNAPSHOT:generate-archetype \
    -Dtemplate=/path/to/mytemplate.java

Template Syntax

Here is a sample template file:

A sample template, which is just a .java file.
#set( $symbol_pound = '#' )
#set( $symbol_dollar = '$' )
#set( $symbol_escape = '\' )
package ${package};
/*
[archetype] (1)
----
extends=../cn1app-archetype (2)
groupId=com.codenameone.archetypes
artifactId=helloworld2-archetype
version=7.0-SNAPSHOT
----

[dependencies] (3)
----
<dependency>
<groupId>com.codenameone.libs</groupId>
<artifactId>filechooser-lib</artifactId>
<version>1.0-SNAPSHOT</version>
<type>pom</type>
</dependency>
----
 */
import static com.codename1.ui.CN.*;
import com.codename1.ui.*;
import com.codename1.ui.layouts.*;
import com.codename1.io.*;
import com.codename1.ui.plaf.*;
import com.codename1.ui.util.Resources;

/**
 * This file was generated by <a href="https://www.codenameone.com/">Codename One</a> for the purpose
 * of building native mobile applications using Java.
 */
public class ${mainName} {

    private Form current;
    private Resources theme;

    public void init(Object context) {
        // use two network threads instead of one
        updateNetworkThreadCount(2);

        theme = UIManager.initFirstTheme("/theme");

        // Enable Toolbar on all Forms by default
        Toolbar.setGlobalToolbar(true);

        // Pro only feature
        Log.bindCrashProtection(true);

        addNetworkErrorListener(err -> {
        // prevent the event from propagating
        err.consume();
        if(err.getError() != null) {
            Log.e(err.getError());
        }
        Log.sendLogAsync();
        Dialog.show("Connection Error", "There was a networking error in the connection to " + err.getConnectionRequest().getUrl(), "OK", null);
        });
    }


    public void start() {
        if(current != null){
            current.show();
            return;
        }
        //WebSocket sock;
        Form hi = new Form("Hi World", BoxLayout.y());
        hi.add(new Label("Hello World"));

        hi.show();
    }

    public void stop() {
        current = getCurrentForm();
        if(current instanceof Dialog) {
            ((Dialog)current).dispose();
            current = getCurrentForm();
        }
    }

    public void destroy() {
    }

}
  1. The [archetype] section specifies details about the archetype project to be generated. E.g. the groupId, artifactId, etc…​

  2. The extends property in the [archetype] section is required, and points to the location of the archetype project that this template is based on. Path is relative to the location of the template file.

  3. The [dependencies] section includes content that should be injected into the <dependencies> section of the pom.xml file. Note that this is not the pom file for the archetype project itself. It is the pom.xml file for the project that the archetype project is to generate.

Notice that the above template is velocity template for a java file. It will be used as the source code for the main class in the resulting project. It is a velocity template because maven’s archetype:generate goal will process it to replace properties such as package and the main class name.

Template Sections
archetype

This is a required section and specifies both the location of the base archetype project from which this project is to be derived, and the the coordinates of the output archetype project, such as groupId, archetypeId, and version.

Example

[archetype]
----
extends=../cn1app-archetype
groupId=com.codenameone.archetypes
artifactId=helloworld2-archetype
version=7.0-SNAPSHOT
----

Properties

extends

Required. The path to the archetype project that this is based on. This should usually be the cn1app-archetype project as it includes the placeholders that this generator relies on for injecting content into the pom.xml file and its project structure was used as a basis for developing this mojo.

groupId

The groupID of the resulting archetype project. You can alternatively use the id property to specify groupId, artifactId and version in a single string.

artifactId

The artifactId of the resulting archetype project. You can alternatively use the id property to specify groupId, artifactId and version in a single string.

version

The version of the resulting archetype project. You can alternatively use the id property to specify groupId, artifactId and version in a single string.

id

A colon-separated string in the format groupId:artifactId:version that can be used as an alternative to groupId, artifactId, and version.

parentGroupId

If the output archetype project should be part of a multi-module project, then this will specify the parent groupId for the <parent> tag in the pom.xml file.

parentArtifactId

If the output archetype project should be part of a multi-module project, then this will specify the parent archetypeId for the <parent> tag in the pom.xml file.

parentVersion

If the output archetype project should be part of a multi-module project, then this will specify the parent archetypeId for the <parent> tag in the pom.xml file.

parent

A colon-delimited string in the format parentGroupId:parentArtifactId:parentVersion that can be used as an alternative to the parentGroupId, parentArtifactId, and parentVersion properties separately.

dependencies

Specify additional dependencies that should be injected into the <dependencies> section of the pom.xml file for the common module of the maven project that the archetype will generate. The content of this section will be injected into the src/main/resources/archetype-resources/common/pom.xml of the archetype project.

Example

[dependencies]
---
<dependency>
    <groupId>com.codenameone.libs</groupId>
    <artifactId>filechooser-lib</artifactId>
    <version>1.0-SNAPSHOT</version>
    <type>pom</type>
</dependency>
---
css

CSS content that should be injected into the theme.css file of the project. This CSS will be injected into the src/main/resources/archetype-resources/common/src/main/css/theme.css file of the archetype project.

Example

[css]
---
#Constants {
    includeNativeBool: true;
}
Button {
    color:green;
    border:1px solid green;
    border-radius: 2mm;
    margin: 5mm;
}
---
properties

Properties that should be appended to the codenameone_settings.properties file. These will be added to the src/main/resources/archetype_resources/common/codenameone_settings.properties file of the archetype project.

Example

[properties]
---
codename1.arg.win.desktop-vm=zuluFx8-32bit
codename1.arg.win.desktopExtractDll=true
codename1.arg.win.launchOnStart=true
codename1.arg.win.runAfterInstall=true
---
files

Files contains a list of files that should be created in the archetype project. All file paths are relative to the "common" project root directory. Each path should have a corresponding section with the heading [file:path/to/file].

Example

[files]
----
src/main/guibuilder/__mainName__MainForm.gui
src/main/java/__mainName__MainForm.java
----

[file:src/main/guibuilder/__mainName__MainForm.gui]
----
<?xml version="1.0" encoding="UTF-8"?>

<component type="Form" layout="LayeredLayout" layeredLayoutPreferredWidthMM="0.0" layeredLayoutPreferredHeightMM="0.0"  autolayout="true" title="${mainName}MainForm" scrollableY="true" name="${mainName}MainForm">
<component type="Button" text="Click Me" name="Button">
<layoutConstraint insets="auto auto auto auto" referenceComponents="-1 -1 -1 -1" referencePositions="0.0 0.0 0.0 0.0" />
</component>
</component>
----

[file:src/main/java/__mainName__MainForm.java]
----
package ${package};
public class ${mainName}MainForm extends com.codename1.ui.Form {
public ${mainName}MainForm() {
this(com.codename1.ui.util.Resources.getGlobalResources());
}

    public ${mainName}MainForm(com.codename1.ui.util.Resources resourceObjectInstance) {
        initGuiBuilderComponents(resourceObjectInstance);
    }

//-- DON'T EDIT BELOW THIS LINE!!!
    protected com.codename1.ui.Button gui_Button = new com.codename1.ui.Button();


// <editor-fold defaultstate="collapsed" desc="Generated Code">
    private void initGuiBuilderComponents(com.codename1.ui.util.Resources resourceObjectInstance) {
        setLayout(new com.codename1.ui.layouts.LayeredLayout());
        setInlineStylesTheme(resourceObjectInstance);
        setScrollableY(true);
                setInlineStylesTheme(resourceObjectInstance);
        setTitle("MyForm");
        setName("MyForm");
        gui_Button.setText("Click Me");
                gui_Button.setInlineStylesTheme(resourceObjectInstance);
        gui_Button.setName("Button");
        addComponent(gui_Button);
        ((com.codename1.ui.layouts.LayeredLayout)gui_Button.getParent().getLayout()).setInsets(gui_Button, "auto auto auto auto").setReferenceComponents(gui_Button, "-1 -1 -1 -1").setReferencePositions(gui_Button, "0.0 0.0 0.0 0.0");
    }// </editor-fold>

//-- DON'T EDIT ABOVE THIS LINE!!!
}
----

Install Codename One (install-codenameone)

Installs/Updates Codename One into the user’s home directory. This goal is automtically run if a Maven build is attempted and it detects that Codename One is not yet installed (in the $HOME/.codenameone) directory.

Install Legacy Cn1lib (install-cn1lib)

Installs a legacy cn1lib file as a dependency in this application project.

See Adding Project Dependencies for more complete coverage of project dependencies.

Note
Generally using this goal explicitly is a last resort. The best solution for installing add-ons into your project is Managing Add-Ons in Control Center.

Usage Example

mvn cn1:install-cn1lib -Dfile=/path/to/MyLegacyLib.cn1lib

This will generate a Maven pom project for this lib inside the "cn1libs" directory, and it will add a dependency inside the common/pom.xml file.

Note
The generated project is not a cn1lib-archetype project, and it is not meant to modify. It is merely a Maven wrapper around the cn1lib file that provides compatibility with Maven’s dependency mechanism.

Removing the Cn1lib Later

If you need to remove the cn1lib later (i.e. revert an installation), you can simply remove the <dependency> tag that was added to the common/pom.xml file for the cn1lib.

You can also remove the directory that was created inside the cn1libs folder for this cn1lib - but this step isn’t strictly necessary.

Parameters

file

Path to the cn1lib file you want to install.

groupId

The groupId to use for the generated pom project. Optional. If not specified, it will use the same groupId as the root project.

artifactId

The artifactId to use for the generated pom project. Optional. If not provided, it will generate an artifactId derived from the project’s artifactId.

version

The version to use for the generated pom project. Optional. If not provided, it will use the project version.

updatePom

A boolean flag indicating whether it should automatically update the pom.xml file with the dependency.

Default is true

overwrite

A boolean flag indicating whether it should overwrite an existing project of the same name. Default false.

Default is false

Open Designer (designer)

Opens the legacy Codename One designer app to edit the project "theme.res" file.

Note
If your project is using CSS it may not have a theme.res file, thus this goal will fail in this case.

Usage Example

mvn cn1:designer

This will open the Codename One designer.

Prepare Simulator Classpath (prepare-simulator-classpath)

Sets up some properties and environment variables required for the Codename One simulator to run propertly.

This goal is bound to the initialize phase of the javase module of the Codename One Application Project Archetype (cn1app-archetype) and should not be executed directly.

Open Settings (settings)

Opens the Control Center (aka Codename One Settings; aka Codename One Preferences).

Run Tests (test)

Runs Codename One unit tests.

This goal is bound to the test phase of Codename One Application Project Archetype (cn1app-archetype) projects, so that running it directly is not necessary. If you build a cn1app-archetype project using:

mvn install

or

mvn package

Then this goal will be executed automatically.

Tip
Prevent tests from running using the skipTests flag. E.g. mvn install -DskipTests

Update Codename One (update)

Updates Codename One. This will update the Codename One tools that reside inside $HOME/.codenameone such as the GUI builder and Control Center. This will also attempt to update the cn1.version and cn1.plugin.version properties in your project’s pom.xml file.

Usage Example

mvn cn1:update

Parameters

newVersion

(Optional) The version to update to. This should be a version number available on Maven central. Will accept a value of "LATEST" to cause it to resolve to the latest version available on Maven central.

If this parameter is omitted, then it will be implicitly set to "LATEST", but it will not update the cn1.version or cn1.plugin.version properties if they are currently set to a SNAPSHOT version.

See Updating Codename One for more information about updating Codename One.

Appendix C: API

Note
This section is not a comprehensive treatment of the Codename One API. For a more in-depth discussion of Codename One and it’s supported APIs, refer to the Developer Guide.

Codename One apps support a subset of the JavaSE 8 API as well as its own light-weight runtime and UI component library that includes support for everything that would expect in a mobile application platform.

See the JavaDocs for a full list of supported classes, and check out the source in the git repository.

Note
The Codename One source is open source. Released under GPLv2 with Classpath Exception.

Codename One is much more than just an API library. It provides a full tool-chain and eco-system for developing beautiful, performant native mobile apps with a single codebase in Java and Kotlin. Please see the introduction in the Developer guide for a proper overview of Codename One.

Limitations

No reflection

Codename One apps do not support reflection because reflection makes it impossible to keep app-size down.

Kotlin API Support

Codename One apps support the Kotlin Standard Library. Kotlin support is still relatively new, so are still discovering which libraries are compatible. APIs that rely on reflection will not be supported, but most other libraries should work.

Add-on Libraries

Add-on libraries can be added to your library in the common/pom.xml file, however, if you use APIs that are not supported by Codename One (e.g. which use reflection), then your app will fail to build.

Codename One supports its own library format (cn1lib) which sort of "certifies" that it is compatible with Codename One. You can browse the growing catalog of available cn1libs inside Codename One Settings.

For more information about cn1libs, see the cn1libs section of the developer guide.

Appendix D: Codename One Settings

The Codename One Settings app (aka Codename One Preferences, aka Control Center) allows you to configure many aspects of your application. This is where you can generate certificates, browse/install add-ons, monitor the status of your cloud builds, configure build hints, and more.

Opening Codename One Settings

Opening Codename One Settings from Command-line

Use the run.sh (or run.bat, if on Windows) to open Codename One settings:

./run.sh settings

Opening Codename One Settings from IntelliJ

Click on the "Configuration" menu in the upper right of the toolbar, and select "Tools" > "Codename One Settings" as shown below.

intellij open settings

Opening Codename One Settings from NetBeans

Right-click on the project in the project inspector, and select "Maven" > "Open Control Center" as shown below:

netbeans open control center

Opening Codename One Settings from Eclipse

Press the eclipse run as button button, and select the "My Project Settings" option. (Where My Project is the name of your project). E.g.

eclipse open settings

The Dashboard

Once inside Codename One Settings, you’ll see a dashboard like the following:

control center dashboard

Appendix E: Rich Properties File (rpf) Format

The rich properties file (rpf) format is used to store configuration for the generate-app-project goal. The format is the same as a regular properties file except that it can more easily accommodate properties whose values are "rich" and lengthy.

"Rich" properties use the following syntax.

[keyname] (1)
=== (2)
Key value (3)
=== (4)
  1. The property key appears on a new line wrapped in square brackets.

  2. A separator consisting of 3 or more equals signs on the very next line.

  3. The property value, which can be one or more lines of content.

  4. The separator with the same number of equals signs on a line of its own.

Example Rich Properties File

firstName=Bob
lastName=Smith
[bio]
====
Bob is a hard worker.
He attended Harvard and is looking for opportunities in the fast food industry.
====
age=23

# A comment that it is ignored
[xmldata]
========
<person>
    <name>Bob Smith</name>
    <age>23</age>
</person>
========

favoriteColor=Brown

Many of the properties of this file are just regular properties. There are two rich properties: bio and xmldata.